Showing posts with label Enedwaith. Show all posts
Showing posts with label Enedwaith. Show all posts

February 5, 2012

Bearded Hobbits in Enedwaith - The Stoors

Questers in Enedwaith may choose to wander around the Gloomglens, coming across various points of interest such as a Hobbit-bow, Hobbit-arrow, even a Hobbit-skeleton - all are part of the location quest called Little Wonders, and once completed will grant 10 Turbine Points as well as a small furniture housing item, Stoor Boots.  They're tiny and certainly don't take up much room, but are a great addition to any household.

Stoor Boots in a Dwarf Home
Wait a minute - Hobbit boots?!?!

Precisely.  Because the Hobbits we encounter in Enedwaith are Stoors, and that means many of our typical Hobbit stereotypes go out the window.

I already discussed a bit about the three varieties of Hobbits in A Hobbit Boating Adventure, particularly what qualities are exemplified by the Fallohides. The Stoors are a bit different.

The wearing of boots is a quality shared by many of the Hobbits in the Eastfarthing, back in The Shire, particularly around the area of the Marish (where Farmer Maggot lives).  The prologue Concerning Hobbits tells us these Hobbits wore boots in muddy weather, and that many had "down" growing on their chins, unlike any Fallohide or Harfoot.  Many of the residents of this area indeed have Stoor blood, and their ancestors came into The Shire and Buckland later than other Hobbits, arriving "from south-away," bringing some strange customs, names, and words.  The building of farmhouses and barns was said to originate with these Hobbits as well.  Physically, Stoors are described as being "broader, heavier in build; their feet and hands were larger, and they preferred flat lands and riversides."

Hobbit legends tell of the time preceding their Wandering Days, long before they came west to Bree-land and The Shire, when they dwelt along the upper Anduin "between the eaves of Greenwood the Great and the Misty Mountains."  After many other Hobbits chose to cross the Misty Mountains, when Men began to increase in numbers and a darkness descended on Mirkwood, the Stoors lingered behind along the banks of the Anduin.  When they finally began to move west, they followed the course of the River Loudwater (the Bruinen), with some settling in the Angle - the triangle in the southwestern Trollshaws formed by the meeting of the Bruinen and the River Hoarwell.  Still others continued south, settling between the deserted city of Tharbad and the borders of Dunland.
Boots and a beard - gotta be a Stoor.

Linguistically, Hobbits seem to have adopted the languages of Men near where they happened to be settled at a given point.  This was seen in the Hobbits who moved into Bree-land adopting the Common Speech.  Before coming west, however, it appears that the Hobbits who lived along the Anduin spoke another variation of a Mannish language that was said to be akin to the language of the Rohirrim.  The southernmost Stoors were said to have adopted a language related to Dunlendish.  Interestingly, the Stoors who lived in the Angle in the Trollshaws before returning to Wilderland "had already adopted the Common Speech, but Déagol and Sméagol are names in the Mannish language of the region near the Gladden."  Even the word "Hobbit" is believed to be derived from a word of the Rohirrim, "holbytla," meaning hole-dweller.


Talk about two infamous Stoors.  But all peoples have some they'd like to disown, right?

At any rate, after hearing a lot of surprise from individuals when Enedwaith first came out and they would stumble upon these curious bearded and booted Hobbits who would make them do strange things like pick up pig poo, it became apparent that possibly many players were not aware of the rich history that this little remnant of Hobbits who had stayed behind in Enedwaith were based on.  Next time you are in Enedwaith, stop by and give 'em a hand with their fertilizer endeavours.  They'll give you a special reward if you help often enough!



Sources:  Concerning Hobbits, The Fellowship of the Ring; Appendix B & Appendix F, The Lord of the Rings

January 20, 2012

Cracked Eggs: A Killer Coney

Look here for an explanation of the Cracked Eggs series.


Deep in the heart of Enedwaith - a land full of terrors from Gaunt Lords to drakes and dragons and awful Shadow Wolves - lies an even greater terror that surpasses them all.  It may be smaller in size, but its thirst for blood is insatiable.

It's the Killer Rabbit of Caerbannog.

Wanderers in search of Ost Dunhoth will encounter this small white terror, properly guarding a nearby cave surrounded by destruction and pools of blood.  Monty Python fans will recognize it immediately and will Run Awaaaaaaaay!  I swear I didn't soil my armour the first time I saw him.

Don't let his 1 point of Morale fool you.  I haven't come across a Holy Handgrenade of Arthedain yet, so until that time I'm giving him a wide berth.

Bravo Turbine for this fun bit of Pythonesque tribute.

Props to my Council of Eriador kinmate, Noodly, for bumping this Cracked Egg up on my list!









January 5, 2012

The Origin of Golf in Middle Earth

At this point in time, the only formal hobby available to us in LOTRO is fishing.  Yet Turbine still manages to give a nod to a lesser-known Hobbit hobby - golf.

According to The Hobbit as well as the timeline from Appendix B of The Lord of the Rings, goblins from Mount Gram invaded The Shire in year 2747 of the Third Age.  The Hobbit defense in the Battle of the Green Fields was led by Bandobras "Bullroarer" Took, the great-grand-uncle of the Old Took, whose name is also found in the place Bullroarer's Sward.

An uncommonly large and brave Hobbit (he was a Took, after all), he charged into the midst of the goblins and, swinging his wooden club, knocked the head off their leader, Golfimbul.  The head went flying and landed in a rabbit hole, and so was born the game of golf.  Oh yes, and the battle was won, as well!  No bogey on the bogey.


If you visit the town of Brockenborings in the northern part of The Shire, you'll see a large statue commemorating the Bullroarer's mighty backswing.

In a series of quests that begin in nearby Scary, you can end up finding what appears to be a goblin tooth in one of the many rabbit holes dotting the Green Fields north of town.  You may even go deep into the Quarry cave, braving the many spiders, and find the remains of Golfimbul's skull.  And in a later quest, your assistance is required to help get back the stolen club that the Bullroarer used.

Those players who are able to go on to Enedwaith will also find a chance to experience a little golf yourselves as emotes that can be obtained from the Grey Company - drive, putt, and chipp.  So next time you take a swing, remember Golfimbul's head flying and go for the hole in one!